A Spatial Sound Processor for Loudspeaker and Headphone Reproduction
This paper focuses on the characteristics of a three-dimensional spatial sound processor under development for use in loudspeaker applications such as music, television, and film post-production, and in headphone applications such as computer-human interfaces (see Fisher, 1989).
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.