Synchronized Swept-Sine: Theory, Application, and Implementation - October 2015
Effect of Microphone Number and Positioning on the Average of Frequency Responses in Cinema Calibration - October 2015
The Measurement and Calibration of Sound Reproducing Systems - July 2015
A Spatial Sound Processor for Loudspeaker and Headphone Reproduction
This paper focuses on the characteristics of a three-dimensional spatial sound processor under development for use in loudspeaker applications such as music, television, and film post-production, and in headphone applications such as computer-human interfaces (see Fisher, 1989).
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