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Virtual Localization by Blind Persons - July 2012
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Effect of Spatial Location and Presentation Rate on the Reaction to Auditory Displays - July 2012
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Watermark-Aided Pre-Echo Reduction in Low Bit-Rate Audio Coding - June 2012
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Geometry of Sound Perception
Much of audio engineering is directed toward a goal of high quality sound reproduction capable of generating the subjective illusion of acoustic reality. Coping with subjective sound impressions has proved baffling because our normal methods do not appear capable of handling subjective descriptions. It will be shown that by defining a geometry of the subjective illusion it is possible to translate some of the apparently esoteric descriptions of subjective audio into objectively measurable terms.
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