[Feature] There’s some fascinating work going on in room modeling and equalization, both for natural acoustic performance and reproduced sound. Applications range from concert halls, to small auditoria, from cinemas, to cars—in fact any space in which humans listen to sound. The availability of sophisticated modeling and simulation tools makes scale models things that are largely of the past, and it enables ideas to be tested without having to put them into full scale manufacture. Poor acoustics in a space can increasingly successfully be compensated by electronic means.
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