This paper explores 3D cinematic spatial audio techniques adapted and developed for Dolby Atmos and Auro 3D by the author for the production of music for a feature film. The main objective was to develop a way of recording and mixing music that could translate to both Dolby Atmos and Auro-3D cinema reproduction systems.
https://www.aes.org/e-lib/browse.cfm?elib=18479
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