AES E-Library

AES E-Library

Participatory Amplitude Level Adjustment of Gesture Controlled Upper Body Garment Sound in Immersive Virtual Reality

Document Thumbnail

Gesture-controlled sounds from virtual clothes in immersive virtual environments, is a relatively unexplored topic. In this paper an experiment aiming to find a range between a highest acceptable amplitude level and a lowest acceptable level for the sounds of an upper-body garment was conducted. Participants were asked to set the two amplitude levels of the sound from the virtual clothes that were generated by the subjects’ gesture input, in relation to other sound sources with already predefined levels (footsteps and ambient sounds). This task was performed while walking around in a virtual park area. The results yielded two dynamic ranges that were differently placed depending on if the sound was initially presented at a loudest possible level, or the lowest possible level.

Authors:
Affiliation:
AES Convention: Paper Number:
Publication Date:
Subject:
Permalink: https://www.aes.org/e-lib/browse.cfm?elib=17221

Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $33 for non-members and is free for AES members and E-Library subscribers.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!


AES - Audio Engineering Society