Techniques are proposed for drum synthesis using a two-band source-filter model. A Butterworth lowpass/highpass band-split is used to separate a recorded ‚Äúhigh tom" drum hit into low and high bands. The low band, containing the most salient modes of vibration, is downsampled and Poisson-windowed to accelerate its decay and facilitate mode extraction. A weighted equation-error method is used to fit an all-pole model‚Äîthe ‚Äúmodal model‚Äù‚Äîto the first five modes of the low band in the case of the high tom. The modal model is removed from the low band by inverse filtering, and the resulting residual is taken as a starting point for excitation modeling in the low band. For the high band, low-order linear prediction (LP) is used to model the spectral envelope. The bands are resynthesized by feeding the residual signals to their respective all-pole forward filters, upsampling the low band, and summing. The modal model can be modulated to obtain the sound of different drums and other effects. The residuals can be altered to obtain the effects of different striking locations and striker materials.
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