Experimenting With a Framework for Networked Mobile Audio Arrays
This project investigates the use of networked smartphones for distributed audio. The core application is to convert smartphones to loudspeakers, to which audio events can be transmitted over a wireless network in an array. The system has applications in business, education, gaming, and social environments. We report on initial experiments with the system, where investigation revolves around gauging the end-user experience. We also provide design suggestions for future social-audio games based on mobile technology.
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