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Audio for Games

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[Feature] Leading research and development staff in the computer games industry met in London earlier this year for a conference on game audio. They dealt with a range of topics including synthesizing alien chat, interactive soundscape design, and spatial sound.

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JAES Volume 59 Issue 5 pp. 341-345; May 2011
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Permalink: http://www.aes.org/e-lib/browse.cfm?elib=15933

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