Although dereverberation can be useful in many audio applications, such techniques often introduce artifacts that are unacceptable in audio engineering scenarios. Recently, the authors have proposed a novel dereverberation approach, suitable for both speech and music signals, based on perceptual reverberation modeling. Here, the method is fine-tuned for sound engineering applications and tested for both natural and artificial reverberation. The results show that the proposed technique efficiently suppresses reverberation without introducing significant processing artifacts and the method is appropriate for the post-processing of music recordings.
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