Multichannel Sound Reproduction Quality Improves with Angular Separation of Direct and Reflected Sounds - June 2015
Clean Audio for TV broadcast: An Object-Based Approach for Hearing-Impaired Viewers - April 2015
Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007
Digital Audio Effects and Simulations
[Feature] It is increasingly possible either to emulate legacy audio devices and effects or to create new ones using digital signal processing. Often these are implemented as plug-ins to digital audio workstation packages, using one of the proprietary systems such as VST, DirectX, Audio Suite, or Audio Units. Papers from a session chaired by David Berners at the AES 127th Convention last year in New York covered a wide range of recent innovations in this field, including Leslie speaker, plate reverb, and guitar amplifier emulation.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.