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How Players Listen

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The games industry currently lacks detailed understanding of the audio configurations which their listeners use to play games. Codemasters surveyed players to investigate the listening systems and configurations they had available, and those they preferred. The results of this survey have implications for the way audio assets are prepared, rendered and mixed in games. Future consumer research is proposed in light of new platforms and audio interfaces.

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Permalink: http://www.aes.org/e-lib/browse.cfm?elib=15172

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AES - Audio Engineering Society