In This Section
AES Store
- Learn From The Experts:

Neil Muncy "Early Multitrack Recording"- Oral History Project Gallery
- Other AES Publications
Journal Forum
Virtual Localization by Blind Persons - July 2012
1 comment
Effect of Spatial Location and Presentation Rate on the Reaction to Auditory Displays - July 2012
1 comment
Watermark-Aided Pre-Echo Reduction in Low Bit-Rate Audio Coding - June 2012
1 comment
AES E-Library
Kaleivoicecope: Voice Transformation from Interactive Installations to Video Games
A Real-time Voice Transformation Technology and its applications are presented in this article. The technology allows the transformation of the human voice, such as changing gender from male to female, or transforming a teenager to an old woman. More exotic transformations are also possible, for instance robotizing the voice or giving the voice an alien character as if it was taken from a science fiction film. The technology has been already used for real-time installations in museums and in post-production applications. Now, it’s being adapted to interactive videogames to transform the voice of the user or any of the game characters.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.
Learn more about the AES E-Library
Start a discussion about this paper!






