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Virtual Localization by Blind Persons - July 2012
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Effect of Spatial Location and Presentation Rate on the Reaction to Auditory Displays - July 2012
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Watermark-Aided Pre-Echo Reduction in Low Bit-Rate Audio Coding - June 2012
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An Improved Parametric Model for Perception-Based Design of Virtual Acoustics

In this paper we present an architecture for the generation of artificial acoustics which can be used for plausible as well as artistic virtual environments. In our approach, we create synthetic acoustics derived from few acoustical design parameters like the room geometry, the frequency dependent reverberation time, and the echo density profile. We describe how the intended design parameters are mapped to our signal generation architecture and how audio signals can be rendered for presentation with an arbitrary number of loudspeakers or with headphones.

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