In this paper we present a set of score file generators and granular synthesis instruments for the Csound language. The applications use spatial data generated by the Boids flocking algorithm along with various user-defined values to generate score files for grainlet additive synthesis, granulation and glisson synthesis instruments. Spatialization is accomplished using Higher Order Ambisonics and distance effects are modelled using the Doppler Effect, early reflections and global reverberation. The sonic quality of each synthesis method is assessed and an original composition by the author is presented.
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