Journal Forum

Synchronized Swept-Sine: Theory, Application, and Implementation - October 2015

Effect of Microphone Number and Positioning on the Average of Frequency Responses in Cinema Calibration - October 2015
1 comment

The Measurement and Calibration of Sound Reproducing Systems - July 2015

Access Journal Forum

AES E-Library

An Anatomy of Graph-Based User Interfaces for Media Processing

Document Thumbnail

Graph-based user interfaces are employed in a variety of software such as audio synthesizers, video compositing tools, and database application builders. All of these uses afford the graphical metaphor of a graph: "Nodes" such as sound generators or filters are tied together by "links," which may represent signal flow or conceptual relations. Focusing on media production tools, we have examined a large range of current software products to find out which de-facto standards have evolved in the field of graph-based interfaces and which features can be considered unique. We categorize a multitude of interface concepts employed in actual graph-based interfaces and describe differences in their implementation. The findings provide guidelines for developers of media production software.

AES Convention: Paper Number:
Publication Date:

Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!

Facebook   Twitter   LinkedIn   Google+   YouTube   RSS News Feeds  
AES - Audio Engineering Society