Journal Forum

A Meta-Analysis of High Resolution Audio Perceptual Evaluation - June 2016
2 comments

Synthetic Reverberator - January 1960
3 comments

Sound Board: High-Resolution Audio - October 2015
4 comments

Access Journal Forum

AES E-Library

Towards a Real-Time Implementation of a Physical Modelling Based Percussion Synthesizer

Document Thumbnail

This paper presents work carried out with the objective of designing a novel percussion synthesizer based on a physical model of a plate-based percussion instrument. The algorithm has been implemented in real-time for the first time, on a Field Programmable Gate Arrays (FPGAs) chip allowing a number of parameters such as excitation value, stroke location and plate stiffness, to be changed in real-time. This presents the player with a number of new modes of playability but requires the definition and design of a flexible interface that gives the extensive access to the sound world of the synthesis model. Details of the hardware implementation architecture are put forward as well as fixed point/floating point computation aspects that impact the instrument’s playability.

Authors:
Affiliations:
AES Convention: Paper Number:
Publication Date:
Subject:
Permalink: http://www.aes.org/e-lib/browse.cfm?elib=14515

Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $33 for non-members and is temporarily free for AES members.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!


 
Facebook   Twitter   LinkedIn   Google+   YouTube   RSS News Feeds  
AES - Audio Engineering Society