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Virtual Localization by Blind Persons - July 2012
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Effect of Spatial Location and Presentation Rate on the Reaction to Auditory Displays - July 2012
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Watermark-Aided Pre-Echo Reduction in Low Bit-Rate Audio Coding - June 2012
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Real-Time Panning Convolution Reverberation
Convolution reverberation is an excellent method for generating high-quality artificial reverberation that accurately portrays a specific space, but it can only represent the static listener and source positions of the measured impulse response being convolved. In this paper, multiple measured impulse responses along with interpolated impulse responses between measured locations are convolved with dry input audio to create the illusion of a moving source. The computational cost is decreased by using a hybrid approach to reverberation which recreates the early reflections through convolution with a truncated impulse response while the late reverberation is simulated with a feedback delay network.
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