Clean Audio for TV broadcast: An Object-Based Approach for Hearing-Impaired Viewers - April 2015
Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007
Sound Board: Food for Thought, Aesthetics in Orchestra Recording - April 2015
A Digital Plate Reverberation Algorithm
A digital artificial reverberation algorithm is presented, based on a full-time domain simulation of plate vibration. As such it may be considered to be a physical model plate reverberation, a popular means of processing audio signals in the days of analog production. A small number of parameters are available to the user, to be used to tune the plate response, in a means analogous to that for the acoustic plate reverberation unit. Such parameters include stiffness, aspect ratio, tension, and two-parameter loss. A variety of other possibilities are opened up, including multichannel input and output, possibly over time-varying locations, and various types of boundary termination. The complete numerical method is presented, along with a discussion of implementation details and computational complexity (which is near real time). Numerical results and sound examples are also presented.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.