Journal Forum

Synthetic Reverberator - January 1960
1 comment

Multichannel Sound Reproduction Quality Improves with Angular Separation of Direct and Reflected Sounds - June 2015
1 comment

Clean Audio for TV broadcast: An Object-Based Approach for Hearing-Impaired Viewers - April 2015

Access Journal Forum

AES E-Library

Low Complexity 3D Audio Algorithms for Handheld Devices

Document Thumbnail

In this paper, we present low-complexity 3D audio algorithms suitable for applications based on low-power and low-memory hardware. The algorithms include an artificial reverberator associated with a time-varying all-pass filter, IIR crosstalk cancelation filters implementing frequency warping, and a headphone externalization algorithm based on simplified head-related transfer functions (HRTF's). Performances and complexities of the presented algorithms are measured and compared with the conventional ones. 20 30% of memory reduction was gained using the time-varying artificial reverberator, and 50% of computational reduction was achieved using the IIR crosstalk cancellation filters. Finally, 80% of computational complexity and 50% of memory were saved by using the simplified externalization system.

AES Conference:
Paper Number:
Publication Date:

Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!

Facebook   Twitter   LinkedIn   Google+   YouTube   RSS News Feeds  
AES - Audio Engineering Society