Clean Audio for TV broadcast: An Object-Based Approach for Hearing-Impaired Viewers - April 2015
Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007
Sound Board: Food for Thought, Aesthetics in Orchestra Recording - April 2015
Usability of 3D-Sound for Navigation in a Constrained Virtual Environment
This paper presents a study on a global evaluation of spatial auditory displays in a constrained virtual environment. Forty subjects had to find nine sound sources in a virtual town, navigating by using spatialized auditory cues that were delivered differently in four different conditions: by a binaural versus a stereophonic rendering (through headphones) combined by a contextualized versus decontextualized presentation of information. Behavioral data, auto-evaluation of cognitive load and subjective-impression data collected via a questionnaire were recorded. The analysis shows that the bina ural-contextualized presentation of auditory cues leads to the best results in terms of usability, cognitive load and subjective evaluation. However, these advantages are only observable after a certain period of acquisition.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.