Journal Forum

Synchronized Swept-Sine: Theory, Application, and Implementation - October 2015

Effect of Microphone Number and Positioning on the Average of Frequency Responses in Cinema Calibration - October 2015
1 comment

The Measurement and Calibration of Sound Reproducing Systems - July 2015

Access Journal Forum

AES E-Library

A New Approach for Direct Interaction with Graphical Representations of Room Impulse Responses for the Use in Wave Field Synthesis Reproduction

Document Thumbnail

Room simulation based on convolution is state of the art in modern audio processing environments. Most of the systems currently available provide only a few controllers to modify the underlying room impulse responses. The sound designer can manipulate one set of numeric parameters even in spatial reproduction systems. This paper describes a new approach for the interactive control of room impulse responses based on visualization and parameterization. The new principle is originally developed for the use in Wave Field Synthesis systems and based on Augmented Reality user interfaces. An adaptation to conventional user interfaces and other spatial sound reproduction systems is possible. The modification of the room impulse responses is performed by direct interaction with 3D graphical representations of multi-trace room impulse responses.

AES Convention: Paper Number:
Publication Date:

Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!

Facebook   Twitter   LinkedIn   Google+   YouTube   RSS News Feeds  
AES - Audio Engineering Society