Synchronized Swept-Sine: Theory, Application, and Implementation - October 2015
Effect of Microphone Number and Positioning on the Average of Frequency Responses in Cinema Calibration - October 2015
The Measurement and Calibration of Sound Reproducing Systems - July 2015
Evaluation of a 3D-Audio System with Head Tracking
A 3D-audio system was evaluated in an experiment where listeners had to “shoot down” real and virtual sound sources appearing from different directions around them. The 3D-audio was presented through headphones and head tracking was used. In order to investigate the influence of head movements both long and short stimuli were used. Twenty six people participated, of which half were students and half were pilots. The results were analyzed by calculating a localization offset and a localization uncertainty. For azimuth no significant offset was found, whereas for elevation an offset was found that is strongly correlated with the stimulus elevation. The uncertainty for real and virtual sound sources was 10º and 14º in azimuth, and 12º and 24º in elevation.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.