Journal Forum

A Meta-Analysis of High Resolution Audio Perceptual Evaluation - June 2016
2 comments

Synthetic Reverberator - January 1960
3 comments

Sound Board: High-Resolution Audio - October 2015
4 comments

Access Journal Forum

AES E-Library

Signal Processing Aspects of Godot: A System for Computer-Aided Room Acoustics Modeling and Simulation

Document Thumbnail

The Godot system for the modeling and audible simulation of room acoustics is described, with emphasis on the design of the signal processing portions of the system. The implementation of both the software and hardware portions of the audible simulation subsystem is discussed here; recorded samples of Godot simulations will be presented at the meeting.

Authors:
Affiliation:
AES Convention: Paper Number:
Publication Date:
Subject:
Permalink: http://www.aes.org/e-lib/browse.cfm?elib=11846

Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $33 for non-members and is temporarily free for AES members.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!


 
Facebook   Twitter   LinkedIn   Google+   YouTube   RSS News Feeds  
AES - Audio Engineering Society