Three-Dimensional Image Reconstruction in Audio
An imaging technique is described which would permit either an originally recorded or simulated sound field to be reconstructed in a playback environment. The configuration and surface treatment of the playback enclosure is seen to dictate a required number and arrangement of sources for a desired region of convergence of the reconstructed field. The response of the playback enclosure to this source distribution is then viewed as a filter, which is manipulated to obtain the three-dimensional imaging properties of the desired space. It was found that a digital sampling frequency of 160 kHz is needed for valid reconstruction up to 20 kHz.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.