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Virtual Localization by Blind Persons - July 2012
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Effect of Spatial Location and Presentation Rate on the Reaction to Auditory Displays - July 2012
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Watermark-Aided Pre-Echo Reduction in Low Bit-Rate Audio Coding - June 2012
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Active Listening room simulator: Part 1

The main objective of the 'active listening room' project is to design a critical listening environment where the key acoustic features of the room can be actively modified. The aim is to create a truly variable listening condition in a reference listening room by means of active simulation of key acoustic parameters such as the early reflection pattern, early decay time and reverberation time. These parameters are likely to affect the subjective assessment of reproduced sound quality in a listening environment. Aims of the project are described, together with results of preliminary experiments.

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