This paper shows how to improve the efficiency and accuracy of Finite Difference Time Domain acoustic simulation by both calculating the differences using spectral methods and performing these calculations on a Graphics Processing Unit (GPU) rather than a CPU. These changes to the calculation method result in an increase in accuracy as well as a reduction in computational expense. The recent advances in the way that GPU’s are programmed (for example using CUDA on Nvidia's GPU) now make them an ideal platform on which to perform scientific computations at very high speeds and very low power consumption.
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