AES E-Library

AES E-Library: Browse Entire Database

Please select a document to view:

A Ground Plane Measurement Comparison Between Two Floor-Standing Loudspeaker Systems: A Conventional Three-Way Studio Monitor vs. A Ground-Plane Constant Beamwidth Transducer (CBT) Line Array
 
A 3D Sound Localization System Using Two Side Loudspeaker Matrices
 
Source-Distance Based Panning Algorithm (SDAP) for 3D Surround Sound
 
STEAK: Backward-Compatible Spatial Telephone Conferencing for Asterisk
 
Process of HRTF Individualization by 3D Statistical Ear Model
 
Evaluation of Portable Loudspeakers Using Virtual Listening Test
 
A Broadcast Film Leader with Audio Channel, Frequency, and Synchronism Test Properties
 
Live vs. Edited Studio Recordings: What Do We Prefer?
 
Rondo360: Dysonics’ Spatial Audio Post-Production Toolkit for 360 Media
 
Mixing Hip-Hop with Distortion
 
Smart Audio Is the Way Forward for Live Broadcast Production
 
Towards Improving Overview and Metering through Visualization and Dynamic Query Filters for User Interfaces Implementing the Stage Metaphor for Music Mixing
 
A Perceptual Approach to Object-Based Room Correction
 
The Physical Limit of Microspeakers
 
Line Arrays: a General Study of Space Dependent Frequency Response
 
SAE Parametric Equalizer Training: Development of a Technical Ear Training Program Using Max
 
Implementation and Demonstration of Applause and Hand-Clapping Feedback System for Live Viewing
 
Preliminary Experimental Study on Deep Neural Network-Based Dereverberation
 
JSAP: A Plugin Standard for the Web Audio API with Intelligent Functionality
 
Digital Waveguide Network Reverberation in Non-Convex Rectilinear Spaces
 
Max as an Interactive, Multi-Modal Learning and Teaching Tool for Audio Engineering
 
A Real-Time Simulation Environment for Use in Psychoacoustic Studies of Aircraft Community Noise
 
Blind VST: A Perceptual Testing Tool for Professional Mixing Evaluation
 
AES - Audio Engineering Society