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Perceptual Effects of Dynamic Range Compression in Popular Music Recordings - January 2014

Accurate Calculation of Radiation and Diffraction from Loudspeaker Enclosures at Low Frequency - June 2013

New Measurement Techniques for Portable Listening Devices: Technical Report - October 2013
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Source-Width Extension Technique for Sound Field Reproduction Systems
Design of a Source Array for the Rendering of a Desired Sound Field Using the Equivalent Source Method
Is Sound Field Control Determined at All Frequencies? How Is It Related to Numerical Acoustics?
Sound Field Reproduction of Real Flight Recordings in Cabin Mock-Up
On the Potential for Scene Analysis from Compact Microphone Arrays
Acoustic Element and Array Design Approaches
Apparent Source Width and Listener Envelopment in Relation to Source-Listener Distance
The Prediction of the Acceptability of Auditory Interference Based on Audibility
Perceptually Optimized Loudspeaker Selection for the Creation of Personal Sound Zones
Cognitive Maps in Spatial Sound
Perception of Reconstructed Sound-Fields: The Dirty Little Secret
Optimizing the Planarity of Sound Zones
A Comparative Performance Study of Sound Zoning Methods in a Reflective Environment
Sound Zones: Scattering Study with Head and Torso Simulator
A Comparison of Control Strategies for a Car Cabin Personal Audio System
The Design of a Personal Audio Superdirective Array in a Room
Design of a Prototype Variable Directivity Loudspeaker for Improved Surround Sound Reproduction in Rooms
Arrangements of a Pair of Loudspeakers for Sound Field Control with Double-Layer Arrays
Control of Velocity for Sound Field Reproduction
Spatial PCM Sampling: A New Method for Sound Recording and Playback
Sound Field Control for a Low-Frequency Test Facility
Active Acoustic Absorbers Revisited
Sound-Field Control in Enclosures by Spherical Arrays
Intelligent Multichannel Signal Processing for Future Audio Reproduction Systems
Quasi Wave Field Synthesis: Efficient Driving Functions for Improved 2.5D Sound Field Reproduction
A Vector Quantization-Based Compression Scheme for Wave Field Synthesis Source Signals
Multichannel-to-Wave Field Synthesis Upmixing Technique Based on Sound Source Separation
GPU-Based WFS Systems with Mobile Virtual Sound Sources and Room Compensation
Relaxation Effects of Binaural Phenomena
Sound Field Simulation Using Extrapolated Loudspeaker Impulse Responses
Alternate Sound Reproduction Formats
Real-Time Sound Field Transmission System by Using Wave Field Reconstruction Filter and Its Subjective Listening Test
Loudspeaker Array Processing for Multi-Zone Audio Reproduction Based on Analytical and Measured Electroacoustical Transfer Functions
The Uncanny Valley of Spatial Voice
Sound Field Rendering for Distributed Audiences
Data-Based Binaural Synthesis Including Rotational and Translatory Head-Movements
GPU Implementation of a Frequency-Domain Modified Filtered-X LMS Algorithm for Multichannel Local Active Noise Control
Objective Evaluation of Sound Field and Sound Environment Reproduction in Aircraft Mock-Ups Using Acoustic Imaging
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