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Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007
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Reflecting on Reflections - June 2014
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Quiet Thoughts on a Deafening Problem - May 2014
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Source-Width Extension Technique for Sound Field Reproduction Systems
 
Design of a Source Array for the Rendering of a Desired Sound Field Using the Equivalent Source Method
 
Is Sound Field Control Determined at All Frequencies? How Is It Related to Numerical Acoustics?
 
Sound Field Reproduction of Real Flight Recordings in Cabin Mock-Up
 
On the Potential for Scene Analysis from Compact Microphone Arrays
 
Acoustic Element and Array Design Approaches
 
Apparent Source Width and Listener Envelopment in Relation to Source-Listener Distance
 
The Prediction of the Acceptability of Auditory Interference Based on Audibility
 
Perceptually Optimized Loudspeaker Selection for the Creation of Personal Sound Zones
 
Cognitive Maps in Spatial Sound
 
Perception of Reconstructed Sound-Fields: The Dirty Little Secret
 
Optimizing the Planarity of Sound Zones
 
A Comparative Performance Study of Sound Zoning Methods in a Reflective Environment
 
Sound Zones: Scattering Study with Head and Torso Simulator
 
A Comparison of Control Strategies for a Car Cabin Personal Audio System
 
The Design of a Personal Audio Superdirective Array in a Room
 
Design of a Prototype Variable Directivity Loudspeaker for Improved Surround Sound Reproduction in Rooms
 
Arrangements of a Pair of Loudspeakers for Sound Field Control with Double-Layer Arrays
 
Control of Velocity for Sound Field Reproduction
 
Spatial PCM Sampling: A New Method for Sound Recording and Playback
 
Sound Field Control for a Low-Frequency Test Facility
 
Active Acoustic Absorbers Revisited
 
Sound-Field Control in Enclosures by Spherical Arrays
 
Intelligent Multichannel Signal Processing for Future Audio Reproduction Systems
 
Quasi Wave Field Synthesis: Efficient Driving Functions for Improved 2.5D Sound Field Reproduction
 
A Vector Quantization-Based Compression Scheme for Wave Field Synthesis Source Signals
 
Multichannel-to-Wave Field Synthesis Upmixing Technique Based on Sound Source Separation
 
GPU-Based WFS Systems with Mobile Virtual Sound Sources and Room Compensation
 
Relaxation Effects of Binaural Phenomena
 
Sound Field Simulation Using Extrapolated Loudspeaker Impulse Responses
 
Alternate Sound Reproduction Formats
 
Real-Time Sound Field Transmission System by Using Wave Field Reconstruction Filter and Its Subjective Listening Test
 
Loudspeaker Array Processing for Multi-Zone Audio Reproduction Based on Analytical and Measured Electroacoustical Transfer Functions
 
The Uncanny Valley of Spatial Voice
 
Sound Field Rendering for Distributed Audiences
 
Data-Based Binaural Synthesis Including Rotational and Translatory Head-Movements
 
GPU Implementation of a Frequency-Domain Modified Filtered-X LMS Algorithm for Multichannel Local Active Noise Control
 
Objective Evaluation of Sound Field and Sound Environment Reproduction in Aircraft Mock-Ups Using Acoustic Imaging
 
 
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